# Particle Event

**Description:**

&emsp;&emsp;Signal slot that can be connected to a Particle object.
This is just a demonstration record showing the signal slot names and callbacks.

**Usage:**
```tl
-- you can register for these events using codes
local particle = Particle("effect.par")
particle:start()
particle:slot("Finished", function()
	print("The particle system has ended")
end)
```

## Finished

**Type:** Node Event.

**Description:**

&emsp;&emsp;Triggered after a Particle node started a stop action and then all the active particles end their lives.

**Signature:**
```tl
["Finished"]: function()
```